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Fantasy themed Cat Character: Vinny

My fantasy themed character based off of my cat Vinny. He was modelled in Maya and hand textured in Procreate before moving into Substance Painter. His clothing items were made in the same way.
For this project, I really wanted to delve into the Maya modelling pipeline and put my skills to the test by modelling a character would could then be fully rigged and animated. This would be a challenge, as this end goal of animation would need to be in the back of my mind throughout the whole process. I picked my cat as my character base, as I thought he'd make an appealing character, fun to both look at and to model.
Exaggerating the proportions was needed for the cartoony aesthetic I was going for, plus it made the character more readable as my cat.
Since I was going to a cartoony aesthetic, I chose to texture only in normal and base colour in Substance Painter.
His accessories are inspired by D&D characters, as I thought his personality and penchant for stealing fit a plucky new adventurer.
If I was to push this forward, I would love to make more of my cats to fill out his adventuring party.

Character orthographic, with face close up.

Character orthographic, with face close up.

Character detail renders

Character detail renders

Skecthfab viewer

Character UV checker

Character UV checker

Character wireframe

Character wireframe

Character materials, base colour, normal, metallic and roughness

Character materials, base colour, normal, metallic and roughness

Scarf materials, base colour, normal, metallic and roughness

Scarf materials, base colour, normal, metallic and roughness

Bell materials, base colour, normal, metallic and roughness

Bell materials, base colour, normal, metallic and roughness

Bandages materials, base colour, normal, metallic and roughness

Bandages materials, base colour, normal, metallic and roughness

Belt materials, base colour, normal, metallic and roughness

Belt materials, base colour, normal, metallic and roughness

Arm guard materials, base colour, normal, metallic and roughness

Arm guard materials, base colour, normal, metallic and roughness

The muse: My cat, which this character is based off

The muse: My cat, which this character is based off