Logo and Ome by Rinn at: https://www.artstation.com/a_cross
Enemy concepts by Isabel at: https://www.artstation.com/isabelsibbit
3D works done for a collaborative unit. I worked with the concept team to produce these assets in Blender. Was an interesting experience learning Blender for the first time for this project. Would love to do more in it.
The concept of our game was that you play as a cat, fighting your way through Soviet Latvia in order to return to your owner who has dementia. I was incredibly inspired by games like Mouthwashing, Carimara: Beneath Forlorn Limbs and the original PS1 Silent Hill for my assets, as our game uses the PSX aesthetic. I used Procreate for the texturing for the first time, which really helped get the hand drawn look we wanted. A challenge of this work was sticking with a very low poly count for all of these assets, in keeping somewhat with the PSX era of games. I would love to work on something like this again.
Other team members:
https://www.artstation.com/zvaigsnegaisma
https://www.artstation.com/rumlin
https://www.artstation.com/raineydays
Sketchfab viewer
Sketchfab viewer
Sketchfab viewer
Sketchfab viewer