Studio logo by Yoon, found here: https://www.artstation.com/yoon_tak
Concept art done by Sahdiha, found here: https://www.artstation.com/sahdihaahmed8
3D creature assets created for a group assignment. Really enjoyed animating these, was a lot of fun figuring out how to speed up the rigging process and looking at real world sea creatures to get the movement right.
The concept of our game idea was that the world was flooded by the rising seas, and you are a diver retrieving treasures from the sunken world to show to your grandmother so you could put together what happened before the flood and what could have been done to prevent the extreme sea level rise. Through finding and restoring these artifacts and dialogue with the grandmother, the player would be informed of different ways they can help with climate change, such as recycling.
My work was on adding life to the undersea section, inspired by games like Subnautica and Abzu in their depictions of undersea worlds and the creatures which life there. To aid in the stylised look of our game, I worked in Procreate for the textures.
Other team members:
https://www.artstation.com/zvaigsnegaisma
https://www.artstation.com/mink_p
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